We were tasked with animating this character in a way that showed a jump cycle, weight movement and standing up from a sitting position. This character reminded me of the robots in the movie Dodge ball. With this in mind I decided to create a dodge ball scene. I finished the animation and showed it to some class mates to get their opinion. Cody pointed out that the flight of the ball after impact was unrealistic so this morning I took on his advice and changed the overall animation. Watching the new animation I am happy that Cody pointed out the unrealistic side of the animation.
Wednesday, 9 July 2014
BeeBoy Render
We were tasked with animating this character in a way that showed a jump cycle, weight movement and standing up from a sitting position. This character reminded me of the robots in the movie Dodge ball. With this in mind I decided to create a dodge ball scene. I finished the animation and showed it to some class mates to get their opinion. Cody pointed out that the flight of the ball after impact was unrealistic so this morning I took on his advice and changed the overall animation. Watching the new animation I am happy that Cody pointed out the unrealistic side of the animation.
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Good, weights and forces.
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