http://www.hippydrome.com/Skeleton.html
This week I'm taking a crack at the topology of my model. It's current;y hovering at 11,173 polys and I would very much like to bring it down to around 5 or 6 thousand.
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I've looked at and practiced more concept art processes with the guidance of Azam. The first concept art and photo reference process I have ever done. I have started another more complex one where I will focus more on the color correctness etc.
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